using Common.Unity.Extensions.PropertyMapper.Policies;

namespace Common.Unity.Extensions.PropertyMapper.Policies
{
	class PropertyMapperProcessBaseTypesPolicy : IPropertyMapperProcessBaseTypesPolicy
	{
		readonly bool enabled;

		public PropertyMapperProcessBaseTypesPolicy( bool enabled )
		{
			this.enabled = enabled;
		}

		public bool Enabled
		{
			get { return enabled; }
		}
	}
}